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The Comic Book Kid The Amulet of Komondor The Lost Treasure of Talus Scree The Baseball Card Kid Cooper and the Enchanted Metal Detector

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The Amulet of Komondor available at amazon.com
Adam Osterweil
pictures by Peter Thorpe

amulet

Joe and Katie accidentally become actual characters in a video game and go on a hilarious adventure through Komondor, encountering fantastic creatures and dealing with real-world problems along the way.

“Written in a lighthearted tone and packed with amusing puns, this fast-paced adventure is filled with action that is over the top and enjoyable.” —School Library Journal

“This slapstick novel will find its audience among fans of fantasy, computer gaming, and manga.” —Booklist

“[S]tory is similar to the premise of the computer game Myst, but takes it one step beyond and actually transports the kids into the fantasy world of Komondor." —Christian Schools International

“The linguistic fun starts with the title and ripples through this fast-paced adventure for middle- and high-schoolers until their parents start swiping the book for their own enjoyment. Keep a dictionary handy to get the most pleasure from this story. The illustrator, who has designed covers for Tony Hillerman mysteries and Garrison Keillor’s Lake Wobegone Days, uses the style of illustrations found in Japanese fantasy games to show how the characters look as they move back and forth across the computer screen like a modern-day Alice. The author brings the high-speed chase of a plot to a literally warm-and-fuzzy conclusion, which reminds readers to pay attention to word meanings, including those in the title.” —ForeWord Magazine

“A riveting story of a computer game gone awry.” —The Midwest Book Review

“A timely book that fans of Pokemon and Yu-Gi-Oh! will relate to and enjoy … This well-paced, simply-written, action-filled story, will ring authentic to young readers’ ears.” —Children’s Literature


Like most middle school kids, Joe and Katie are obsessed with their favorite fantasy card game, The Amulet of Komondor —a cross between Pokemon and Magic: The Gathering. When they find a computer game version of The Amulet of Komondor at a mysterious shop in the local mall, they jump at the chance to play it. But it turns out to be more than your average video game. Joe and Katie become the characters in the game and journey through the world of Komondor on a quest to find the five pieces of the DragonSteel Amulet before three evil emperors find them and use them to conquer Komondor and Earth.

With their video game powers and the help of the friends they meet along the way, Joe and Katie take a hilarious trip through Komondor, where they encounter such creatures as an English Golem with a penchant for grammar, a baby prophet who collects dolls, and a dwarf and troll duo that rivals the Three Stooges with their silly antics. Along the way, they have real-world problems to handle: anxious parents, preteen love triangles, and even the FBI.

• From The Amulet of Komondor

Cover art © 2002 Peter Thorpe
Jacket and book design by Helen Robinson

Hardcover
$15.95
184 pages
5.5 x 8.25
Ages 8 and up
ISBN 1-886910-81-2

 
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